- Minecraft Username: 5ug
- Realm or Service: Besen
- Thread Title:
/Raid [Faction Name] (Grace Period Online Raids)
Having all explosives off are for the noobs to get a good start off, I get it. But at the same time it makes the whole week completely boring. I don't even log on until wartime starts because whats there to do? Sell and then what. With only 30 people on at all times there barely isn't any pvp.
Now this might be a stupid idea, it was just a random thought I had but lets just say there was a command that lets you 'duel'
a faction and there's a timer like
"Goons (Leader: 5ug) has dueled your faction. Tnt will be enabled in your territory in (Certain said time)"
I'd say 30 minutes to let everyone be prepared.
After the duel has started. Any TNT in the two factions that are dueling are able to explode and break blocks.
The raid can then have a due time to expiring like 2-3 hours, maybe more/less depending on everyone's thoughts.
Just to add on, this is only for when wartime is off, once wartime starts tnt is enabled everywhere like normal but this adds a little bit of action to the grace.
This would be too OP if you could just duel every faction you find so instead of letting a faction just duel everyone there can be a limit of how many duels you can have per week (Probably around 2-3) most likely 2.
I know the Grace Period was made for letting noobs have a chance, so instead of letting factions just duel noobs, you can also make it so that factions that were recently created (1/2 weeks) are unable to be dueled.
The server is kind of dead, 60 players on the whole server combined (most likely most are alts) not much to be done, instead make it fun for the people who are still playing.
- What would your suggestion improve?:
It would make things more fun for the people who are playing, also makes online raiding the main focus.
At the rate its going right now, i'm just going to win another free title with no comp and that's no fun
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